The Symbol Grounding Problem

Discussion of the nature of Ultimate Reality and the path to Enlightenment.
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Tofara_Moyo
Posts: 11
Joined: Tue Apr 07, 2020 3:27 am

The Symbol Grounding Problem

Post by Tofara_Moyo »

This article is about the way things repeat and change in the world. in short something repeats for a while , such as you passing houses while you are walking down a road. So you pass house after house...then you get to an intersection and there are no more houses, but after that you then find that the thing that repeats is "passing houses AND intersections"...so you group the houses with the intersection and you pass this new grouping many times before you get to a mall, then you group all three things together and you keep walking past this new grouping untill you get outside the city, then you group the city and the country side and you start passing many cities and country sides as you go, then this becomes counries and continents and planets and solar systems and galaxies...in short this process describes reality, from the way a piece of wood bark is rough to the way we even think...to the way things are discovered in science and how fashion and music evolve.

fractals describe shapes that look the same at different scales. So as you walk past houses , think of that as zooming in to different scales and finding the same object you started with, house after house represents scale after scale. this is more complicated however because after the first set of scales we change focus, and then zoom in on this new grouping/focus as if that was the fractal.....This type of fractal is more "intertwined" at every possible level as well.

There are other type of fractal like shapes or at least objects that follow the principle that are more applicable to this. Called tilings. These are tiles or identical shapes that are placed side by side and fill a space with no gaps in between them. So the steps you take while walking would each be a tile , while when you stop that becomes a tile of a different shape from the stepping tiles that you join to them...then this new grouping of tiles becomes the shape that you are tiling, when this changes you tile the combination of the change with the original tiles. this is a multi shape tiling that is binary in nature. Even the stepping tiling can be broken into two different tiles, one for each leg...and so on.

A meriology is something that is made of parts. A chair is made of parts that are made of parts all the way down to atoms and even further. the parts of a chair are separated by space and time. The parts of the tiling above may be seperated by space and time such as walking or the texture of a surface, but it can also be seperated by something even stranger. think of the tiling where you are left handed while everyone else is right handed. What separtes the lefties as a group from the righties. it cant be the normal space or time as they are not litteraly seperated by a demarcation placed somewhere. If we could specify a type of space that these two tiles are filling wouldnt that simply be a conceptual space? and if we were to tile a space with concepts would that not be thinking?

But concepts are a special type of tiling , in a special type of space. one must first notice that physical tiles have with them boundaries shaped in such a way that if they were shaped differently the tiling would have gaps. humans recognise these boundaries, treat them as tiles and tile their own conceptual space with them. for instance, if i say" there is an emotional wall between me and her" the reference to wall is a physical refference (so is between, there and is) and contins information relevant on what i said only because the emotional situation i find myself in, happens to have a boundary shaped the same way as that of a physical wall.

In fact all concepts are grounded in that manner. They are correspondencies between states of affairs and the real world.
Higher concepts are simply the act of treating boundaries found in lower concepts and reality , and treating them like tiles in their own right, fo which these tiles posses boundaries that can be abstracted into tiles all over again.
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